An early version of a puzzle game intended to be released for mobile. The project is currently on hold.
The game is based around an earlier Ludum Dare game collaboration between Farhan Qureshi and myself called Silk. The art and audio is placeholder and not a representation of what the final project may look like. This was one of the first projects where I switched to an oscillating camera solution for camera shake and sway, based around UE4's camera shake classes.