Navigate the stars with your partner. Fermi Paradox Jam game.
A game about job seeking and pattern recognition. Created for itch.io's "A Game By It's Cover 2016" game jam.
Shortform horror suspense game created for Ludum Dare 37 in 72 hours.
A relaxing puzzle game. The project is currently on hold indefinitely.
Dynamic drum soundtrack game. Emphasis on natural sounding percussive rhythms. Made with Unity 3D.
An Unreal Engine test game exploring zero gravity movement.
A procedural level generator. Created with Unity 3D.
A First Person Shooter that was focused on physics based movement and shooting mechanics. Made with Unity 3D.
This was more of a small game engine I made than a fully fledged game.
Created for the Ludum Dare 31 game jam.
A particle system made in Flash, primarily for character designs/animation.
Created for Ludum Dare #33. The game is about microscopic power struggles.
For Charleston SC's first 48 hour game jam. Created with Unity 3D.
A short little experiment about life cycles.
Created for the Ludum Dare 32 game jam.
An older flash project.
Created for the Ludum Dare 27 game jam.
Created for the Ludum Dare 28 game jam.
Primarily audio-based experience.
An experiment about controlling things on a really, really tiny scale.